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How many copies did Hammerheart sell?

Estimated copies sold
≈ 1k–2k
$4k–$11k after Steam's cut $8k–$17k before the cut
from 56 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hammerheart out and predicted the genre from its 8 similar games. Every figure here, including Hammerheart's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 74–1k
best case 7.4M (Kingdom Come: Deliverance)
Games like Hammerheart

The middle of these games

≈ 74–1k copies

≈ $58–$1k after Steam's cut

from ~12 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Kingdom Come: Deliverance at ≈ 5.6M–9.1M copies, ≈ $46.4M–$124.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 10 reviews in their first month; the spread ran 1 to 42.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (6 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $25. The breakout hits carry Medieval + Open World + RPG; a typical game here doesn't.
The era
The games you compared span 2010 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kingdom Come: Deliverance
2018
Est. copies
≈ 5.6M–9.1M
16097x vs typical
SteamSpy 2M–5M
Est. revenue
$46.4M–$124.8M after Steam's cut $84.4M–$192.0M before the cut
$29.99
185k reviews
Very Positive
MedievalRPG
Maritime Calling
2022
Est. copies
≈ 992–2k
3.5x vs typical
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$7.99
40 reviews
Mixed
Action RoguelikeExploration
Mount & Blade: Warband
2010
Est. copies
≈ 10.9M–17.7M
14952x vs typical
SteamSpy 5M–10M
Est. revenue
$59.7M–$160.6M after Steam's cut $108.6M–$247.1M before the cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
Death Duel VR
2025
Est. copies
≈ 2k–3k
7.4x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
85 reviews
Mixed
VRFree to Play
Jewel of Kuru
2020
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$102–$275 after Steam's cut $185–$423 before the cut
$4.99
3 reviews
3 user reviews
ActionAdventure
SCRUMLORDS
2023
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before the cut
$0.99
2 reviews
2 user reviews
Action RoguelikeSide Scroller
Sword vs Horde
2024
Est. copies
≈ 496–806
1.7x vs typical
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $990–$2k before the cut
$3.99
20 reviews
Positive
Hack and SlashAction Roguelike
Gladiatory
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$31–$85 after Steam's cut $57–$130 before the cut
$2.29
2 reviews
2 user reviews
Rogue-liteAuto Battler

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