Sign in
wishvane

How many copies did Splatter sell?

Estimated copies sold
≈ 4k–7k
$18k–$47k after Steam's cut $32k–$73k before the cut
from 172 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Splatter out and predicted the genre from its 8 similar games. Every figure here, including Splatter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10k–310k
best case 808k (Cruelty Squad)
Games like Splatter

The middle of these games

≈ 10k–310k copies

≈ $63k–$597k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Cruelty Squad at ≈ 616k–1.0M copies, ≈ $3.4M–$9.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 511 reviews in their first month; the spread ran 42 to 4k.
The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Shooter (8 of 8).
The winners
Winners here lead with Capitalism + Surreal, priced around $20.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AMID EVIL VR
2023
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$39k–$105k after Steam's cut $71k–$162k before the cut
$19.99
287 reviews
Very Positive
Arena ShooterBoomer Shooter
Cruelty Squad
2021
Est. copies
≈ 616k–1.0M
14x vs typical
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.2M–$14.0M before the cut
$19.99
25k reviews
Overwhelmingly Positive
CapitalismSurreal
illWill
2023
Est. copies
≈ 8k–13k
SteamSpy under 20k
Est. revenue
$43k–$117k after Steam's cut $79k–$180k before the cut
$19.99
319 reviews
Very Positive
Boomer ShooterFPS
DREAMWILD
2022
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$7.99
364 reviews
Very Positive
ActionFPS
Receiver 2
2020
Est. copies
≈ 76k–123k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$418k–$1.1M after Steam's cut $759k–$1.7M before the cut
$19.99
3k reviews
Very Positive
Post Void
2020
Est. copies
≈ 307k–499k
7.2x vs typical
SteamSpy 1M–2M
Est. revenue
$252k–$678k after Steam's cut $459k–$1.0M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FPSPsychedelic
BRAZILIAN DRUG DEALER 3: I OPENED A PORTAL TO HELL IN THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT
2025
Est. copies
≈ 213k–346k
5.0x vs typical
SteamSpy 100k–200k
Est. revenue
$292k–$786k after Steam's cut $531k–$1.2M before the cut
$4.99
9k reviews
Overwhelmingly Positive
Boomer ShooterFPS
FREAKHUNTER
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$3.99
143 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.