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How many copies did Tales from The Dancing Moon sell?

Estimated copies sold
≈ 918–1k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 37 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tales from The Dancing Moon out and predicted the genre from its 8 similar games. Every figure here, including Tales from The Dancing Moon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 12k–38k
best case 193k (The Test: Hypothesis Rising)
Games like Tales from The Dancing Moon

The middle of these games

≈ 12k–38k copies

≈ $73k–$134k after Steam's cut

from ~469 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Story Rich (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Test: Hypothesis Rising at ≈ 147k–239k copies, ≈ $80k–$216k after Steam's cut.

What it took to get here
About half the games that made it here had over 167 reviews in their first month; the spread ran 73 to 449.
The genre you'd be entering
Your set
Your set clusters on Story Rich (4 of 8) and Choices Matter (3 of 8).
The winners
Winners here lead with Simulation + Multiple Endings, priced around $2.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Test: Hypothesis Rising
2020
Est. copies
≈ 147k–239k
13x vs typical
SteamSpy 20k–50k
Est. revenue
$80k–$216k after Steam's cut $146k–$332k before the cut
$1.99
6k reviews
Overwhelmingly Positive
SimulationMultiple Endings
The Baby In Yellow
2023
Est. copies
≈ 62k–101k
5.3x vs typical
SteamSpy 100k–200k
Est. revenue
$153k–$411k after Steam's cut $278k–$632k before the cut
$8.99
2k reviews
Overwhelmingly Positive
Early AccessStory Rich
The Good Life
2021
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$65k–$176k after Steam's cut $119k–$271k before the cut
$29.99
320 reviews
Mostly Positive
InvestigationLife Sim
Booth: A Dystopian Adventure
2020
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$9.99
397 reviews
Very Positive
Dystopian Story Rich
The Crush House
2024
Est. copies
≈ 13k–22k
SteamSpy under 20k
Est. revenue
$63k–$169k after Steam's cut $114k–$259k before the cut
$16.99
541 reviews
Mostly Positive
LGBTQ+Simulation
Everholm
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before the cut
$19.99
381 reviews
Mostly Positive
CasualRPG
Girls on Campus, from Freshmen to Faculty, All Fall for Me!
2024
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$18k–$48k after Steam's cut $33k–$75k before the cut
$6.99
378 reviews
Mixed
Sexual ContentDating Sim
Tales Beyond The Tomb - Pineville Night Stalker
2024
Est. copies
≈ 18k–29k
1.6x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
727 reviews
Very Positive
AdventureAction

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