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How many copies did That Castle sell?

Estimated copies sold
≈ 174–282
$143–$384 after Steam's cut $260–$590 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left That Castle out and predicted the genre from its 8 similar games. Every figure here, including That Castle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–17k
best case 1.4M (Metaphor: ReFantazio)
Games like That Castle

The middle of these games

≈ 2k–17k copies

≈ $14k–$236k after Steam's cut

from ~223 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Metaphor: ReFantazio at ≈ 1.1M–1.7M copies, ≈ $20.5M–$55.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 44 reviews in their first month; the spread ran 14 to 15k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on JRPG (7 of 8) and Action RPG (5 of 8).
The winners
Winners here lead with JRPG + Turn-Based Combat, priced around $70. The breakout hits carry Anime + Story Rich + Time Management; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Metaphor: ReFantazio
2024
Est. copies
≈ 1.1M–1.7M
192x vs typical
SteamSpy 1M–2M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.6M before the cut
$69.99
43k reviews
Very Positive
RPGJRPG
Time For Quest
2019
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$7.99
31 reviews
Mostly Positive
Open WorldRPG
Labyrinth of Galleria: The Moon Society
2023
Est. copies
≈ 15k–24k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$203k–$546k after Steam's cut $369k–$840k before the cut
$49.99
596 reviews
Very Positive
Mary Skelter 2
2022
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$53k–$143k after Steam's cut $97k–$220k before the cut
$34.99
223 reviews
Mostly Positive
Dungeon CrawlerTactical RPG
Disgaea 7: Vows of the Virtueless
2023
Est. copies
≈ 24k–39k
4.3x vs typical
SteamSpy 100k–200k
Est. revenue
$397k–$1.1M after Steam's cut $722k–$1.6M before the cut
$59.99
970 reviews
Mostly Positive
RPGAdventure
Magellania
2021
Est. copies
≈ 11k–17k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$29k–$78k after Steam's cut $53k–$119k before the cut
$9.99
424 reviews
Very Positive
StrategyAction RPG
仙界之剑 仙王少女战记
2023
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$11.99
34 reviews
Positive
JRPGRPG
Sin Slayers: Reign of The 8th
2024
Est. copies
≈ 2k–4k
SteamSpy 200k–500k
Est. revenue
$12k–$33k after Steam's cut $22k–$50k before the cut
$19.99
89 reviews
Mixed
Turn-Based StrategyRogue-like

Sizing up your own game? See what its genre can realistically do before you build it.