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How big is Cursed Exped?

Estimated owners
≈ 1k–2k
from 54 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cursed Exped out and predicted the genre from its 8 similar games. Every figure here, including Cursed Exped's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.5M
best case 22.6M (No Man's Sky)
Games like Cursed Exped

The middle of these games

≈ 1.1M–1.5M copies

≈ $9.6M–$12.7M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: No Man's Sky at ≈ 17.2M–28.0M copies, ≈ $284.5M–$764.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and First-Person (5 of 8).
The winners
Winners here lead with Survival + Open World Survival Craft, priced around $40. The breakout hits carry Survival + Open World Survival Craft + Open World; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ABZU
2016
Est. copies
≈ 1.1M–1.9M
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.1M before the cut
$19.99
28k reviews
Very Positive
RelaxingAtmospheric
Gone Home
2013
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.9M before the cut
$14.99
18k reviews
Mostly Positive
Thief Simulator
2018
Est. copies
≈ 1.2M–2.0M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$19.99
40k reviews
Very Positive
Crime Scene Cleaner
2024
Est. copies
≈ 846k–1.4M
SteamSpy 500k–1M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$28.9M before the cut
$29.99
34k reviews
Overwhelmingly Positive
SimulationCrime
LEGO® Worlds
2017
Est. copies
≈ 538k–875k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.1M–$18.4M before the cut
$29.99
16k reviews
Mostly Positive
LEGOOpen World
The Long Dark
2017
Est. copies
≈ 4.2M–6.9M
5.0x vs typical
SteamSpy 2M–5M
Est. revenue
$23.4M–$62.8M after Steam's cut $42.5M–$96.6M before the cut
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft
The Witness
2016
Est. copies
≈ 887k–1.4M
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.2M after Steam's cut $17.7M–$40.3M before the cut
$39.99
21k reviews
Very Positive
PuzzleExploration
No Man's Sky
2016
Est. copies
≈ 17.2M–28.0M
17x vs typical
SteamSpy 5M–10M
Est. revenue
$284.5M–$764.9M after Steam's cut $517.2M–$1176.7M before the cut
$59.99
415k reviews
Very Positive
Open WorldOpen World Survival Craft

Sizing up your own game? See what its genre can realistically do before you build it.