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How many copies did Dark Messiah of Might & Magic sell?

Estimated copies sold
≈ 5k–9k
$15k–$39k after Steam's cut $27k–$60k before the cut
from 84 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dark Messiah of Might & Magic out and predicted the genre from its 8 similar games. Every figure here, including Dark Messiah of Might & Magic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 85k–1.8M
best case 4.4M (The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009))
Games like Dark Messiah of Might & Magic

The middle of these games

≈ 85k–1.8M copies

≈ $396k–$14.6M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) at ≈ 3.3M–5.4M copies, ≈ $13.8M–$37.1M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Fantasy (8 of 8) and Dark Fantasy (5 of 8).
The winners
Winners here lead with Open World + Fantasy, priced around $15.
The era
The games you compared span 2006 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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VRAction

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