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How many copies did Defender Bros sell?

Estimated copies sold
≈ 3k–4k
$14k–$39k after Steam's cut $26k–$60k before the cut
from 106 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Defender Bros out and predicted the genre from its 8 similar games. Every figure here, including Defender Bros's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 58k–396k
best case 1.7M (Stronghold Crusader HD (2012))
Games like Defender Bros

The middle of these games

≈ 58k–396k copies

≈ $393k–$4.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stronghold Crusader HD (2012) at ≈ 1.3M–2.2M copies, ≈ $3.7M–$9.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 1k to 7k.
The genre you'd be entering
Your set
Your set clusters on RTS (5 of 8) and Military (4 of 8).
The winners
Winners here lead with Military + City Builder, priced around $10.
The era
The games you compared span 2006 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$112k–$301k after Steam's cut $203k–$463k before the cut
$9.99
1k reviews
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RTSFPS
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
4.3x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
21k reviews
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MilitaryCity Builder
Starship Troopers: Terran Command
2022
Est. copies
≈ 298k–484k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before the cut
$29.99
12k reviews
Very Positive
StrategyRTS
DEFCON
2006
Est. copies
≈ 274k–445k
SteamSpy 200k–500k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$11.99
4k reviews
Very Positive
TacticalPvP
Tower Dominion
2025
Est. copies
≈ 136k–221k
SteamSpy 50k–100k
Est. revenue
$654k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$17.49
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Tower DefenseStrategy
Diplomacy is Not an Option
2024
Est. copies
≈ 312k–507k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before the cut
$29.99
13k reviews
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AI War 2
2019
Est. copies
≈ 45k–73k
SteamSpy 200k–500k
Est. revenue
$247k–$664k after Steam's cut $449k–$1.0M before the cut
$19.99
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Very Positive
Northend Tower Defense
2024
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$79k–$213k after Steam's cut $144k–$327k before the cut
$7.99
1k reviews
Mostly Positive

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