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How many copies did I Bring The Chaos sell?

Estimated copies sold
≈ 546–887
$449–$1k after Steam's cut $816–$2k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left I Bring The Chaos out and predicted the genre from its 8 similar games. Every figure here, including I Bring The Chaos's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 326–5k
best case 46k (Trigon: Space Story)
Games like I Bring The Chaos

The middle of these games

≈ 326–5k copies

≈ $2k–$40k after Steam's cut

from ~31 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Trigon: Space Story at ≈ 35k–57k copies, ≈ $194k–$522k after Steam's cut.

What it took to get here
About half the games that made it here had over 17 reviews in their first month; the spread ran 1 to 716.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (6 of 8) and Character Customization (2 of 8).
The winners
Winners here lead with Isometric + Rogue-like, priced around $20.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Est. copies
≈ 461–749
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$1k–$3k after Steam's cut $2k–$4k before the cut
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IndieAdventure
Sierra Ops - Space Strategy Visual Novel
2020
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≈ 9k–15k
12x vs typical
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Choose Your Own AdventureShoot 'Em Up
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Farming SimExploration
Trigon: Space Story
2022
Est. copies
≈ 35k–57k
47x vs typical
SteamSpy 100k–200k
Est. revenue
$194k–$522k after Steam's cut $353k–$802k before the cut
$19.99
1k reviews
Mixed
IsometricRogue-like
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Free
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Choose Your Own AdventureVisual Novel
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≈ 248–403
SteamSpy under 20k
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$750–$2k after Steam's cut $1k–$3k before the cut
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License To Clone
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SteamSpy under 20k
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Early AccessSimulation
Compass of Destiny: Istanbul
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≈ 2k–4k
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$6k–$17k after Steam's cut $11k–$26k before the cut
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Mostly Positive
Choose Your Own AdventureHack and Slash

Sizing up your own game? See what its genre can realistically do before you build it.