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How many copies did SPELLHACK!! sell?

Estimated copies sold
≈ 1k–2k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 53 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SPELLHACK!! out and predicted the genre from its 8 similar games. Every figure here, including SPELLHACK!!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 576k–2.2M
best case 2.3M (Eternal Return)
Games like SPELLHACK!!

The middle of these games

≈ 576k–2.2M copies

≈ $8.3M–$32.4M after Steam's cut

from ~28k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Eternal Return at ≈ 1.7M–2.8M copies.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 3k to 46k.
The genre you'd be entering
Your set
Your set clusters on Real Time Tactics (5 of 8) and Tactical (4 of 8).
The winners
Winners here lead with Anime + Sexual Content.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ratropolis
2020
Est. copies
≈ 137k–222k
too small to compare
SteamSpy 200k–500k
Est. revenue
$676k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$17.99
6k reviews
Very Positive
Total War: ATTILA
2015
Est. copies
≈ 1.8M–3.0M
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.1M after Steam's cut $41.3M–$94.0M before the cut
$44.99
38k reviews
Very Positive
StrategyHistorical
Shadow Tactics: Blades of the Shogun
2016
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$17.6M–$47.2M after Steam's cut $31.9M–$72.7M before the cut
$39.99
38k reviews
Overwhelmingly Positive
StealthStrategy
Stronghold 2: Steam Edition
2017
Est. copies
≈ 198k–322k
too small to compare
SteamSpy 500k–1M
Est. revenue
$816k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
6k reviews
Very Positive
City BuilderReal Time Tactics
Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Desperados III
2020
Est. copies
≈ 411k–668k
SteamSpy 500k–1M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.7M before the cut
$39.99
17k reviews
Overwhelmingly Positive
Real Time TacticsStrategy
Aliens: Dark Descent
2023
Est. copies
≈ 463k–753k
SteamSpy 500k–1M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$39.99
19k reviews
Very Positive
StrategyAction
Eternal Return
2023
Est. copies
≈ 1.7M–2.8M
2.5x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
70k reviews
Mostly Positive
Free to PlayAnime

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