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How many copies did Artificial Nexus sell?

Estimated copies sold
≈ 223–363
$613–$2k after Steam's cut $1k–$3k before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Artificial Nexus out and predicted the genre from its 8 similar games. Every figure here, including Artificial Nexus's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 958k–1.6M
best case 11.3M (Life is Strange - Episode 1)
Games like Artificial Nexus

The middle of these games

≈ 958k–1.6M copies

≈ $9.9M–$16.5M after Steam's cut

from ~28k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Life is Strange - Episode 1 at ≈ 8.6M–13.9M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 2k to 5k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Female Protagonist (5 of 8).
The winners
Winners here lead with Story Rich + Choices Matter. The breakout hits carry Time Travel + Episodic + Choices Matter; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–2.9M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.8M after Steam's cut $18.1M–$41.2M before the cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
Danganronpa V3: Killing Harmony
2017
Est. copies
≈ 798k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.3M before the cut
$39.99
23k reviews
Very Positive
Visual NovelDetective
Sally Face - Episode One
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$959k–$2.6M after Steam's cut $1.7M–$4.0M before the cut
$2.99
28k reviews
Overwhelmingly Positive
Life is Strange - Episode 1
2015
Est. copies
≈ 8.6M–13.9M
6.3x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
176k reviews
Overwhelmingly Positive
Story RichChoices Matter
Life is Strange: Before the Storm
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before the cut
$16.99
38k reviews
Very Positive
Story RichChoices Matter
Life is Strange: True Colors
2021
Est. copies
≈ 418k–679k
SteamSpy 500k–1M
Est. revenue
$6.9M–$18.5M after Steam's cut $12.5M–$28.5M before the cut
$59.99
17k reviews
Very Positive
Choices MatterStory Rich
SIGNALIS
2022
Est. copies
≈ 847k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before the cut
$19.99
34k reviews
Overwhelmingly Positive
A Plague Tale: Requiem
2022
Est. copies
≈ 662k–1.1M
SteamSpy 500k–1M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.5M–$37.6M before the cut
$49.99
27k reviews
Very Positive
AdventureAction

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