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How many copies did Combine 2 Pumpkins sell?

Estimated copies sold
≈ 496–806
$681–$2k after Steam's cut $1k–$3k before the cut
from 20 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Combine 2 Pumpkins out and predicted the genre from its 8 similar games. Every figure here, including Combine 2 Pumpkins's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 83k–129k
best case 2.1M (Shadow Tactics: Blades of the Shogun)
Games like Combine 2 Pumpkins

The middle of these games

≈ 83k–129k copies

≈ $483k–$998k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Shadow Tactics: Blades of the Shogun at ≈ 1.6M–2.6M copies, ≈ $17.6M–$47.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 578 to 2k.
The genre you'd be entering
Your set
Your set clusters on Real Time Tactics (5 of 8) and Puzzle (4 of 8).
The winners
Winners here lead with Stealth + Tactical, priced around $40. The breakout hits carry Ninja + Stealth + Tactical; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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