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How many copies did Deep Dungeons of Doom sell?

Estimated copies sold
≈ 43k–69k
$58k–$157k after Steam's cut $106k–$242k before the cut
from 760 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deep Dungeons of Doom out and predicted the genre from its 8 similar games. Every figure here, including Deep Dungeons of Doom's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 402k–1.0M
best case 8.8M (Darkest Dungeon®)
Games like Deep Dungeons of Doom

The middle of these games

≈ 402k–1.0M copies

≈ $3.5M–$8.1M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Darkest Dungeon® at ≈ 6.7M–10.9M copies, ≈ $46.2M–$124.2M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Dungeon Crawler (5 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25. The breakout hits carry Turn-Based Combat + Dark Fantasy + Lovecraftian; a typical game here doesn't.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barony
2015
Est. copies
≈ 872k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$19.99
18k reviews
Very Positive
Dungeon CrawlerAction Roguelike
Children of Morta
2019
Est. copies
≈ 665k–1.1M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$21.99
23k reviews
Very Positive
MultiplayerRogue-like
Tiny Rogues
2022
Est. copies
≈ 266k–432k
SteamSpy 500k–1M
Est. revenue
$730k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Darkest Dungeon®
2016
Est. copies
≈ 6.7M–10.9M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$24.99
162k reviews
Very Positive
Turn-Based CombatDark Fantasy
Hand of Fate
2015
Est. copies
≈ 521k–847k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$19.99
11k reviews
Very Positive
Crypt of the NecroDancer
2015
Est. copies
≈ 1.3M–2.1M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Across the Obelisk
2022
Est. copies
≈ 325k–527k
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before the cut
$19.99
13k reviews
Very Positive
Rogue-likeStrategy
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$24.99
9k reviews
Very Positive

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