Sign in
wishvane

How many copies did AdvertCity sell?

Estimated copies sold
≈ 4k–7k
$6k–$16k after Steam's cut $11k–$25k before the cut
from 91 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left AdvertCity out and predicted the genre from its 8 similar games. Every figure here, including AdvertCity's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 80k–12.3M
best case 78.0M (Euro Truck Simulator 2)
Games like AdvertCity

The middle of these games

≈ 80k–12.3M copies

≈ $20.4M–$184.9M after Steam's cut

from ~121k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Euro Truck Simulator 2 at ≈ 59.4M–96.6M copies, ≈ $326.7M–$878.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 5 to 153k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Management (4 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20.
The era
The games you compared span 2012 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
2.4x vs typical
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
Euro Truck Simulator 2
2012
Est. copies
≈ 59.4M–96.6M
7.8x vs typical
SteamSpy 10M–20M
Est. revenue
$326.7M–$878.4M after Steam's cut $594.0M–$1351.4M before the cut
$19.99
940k reviews
Overwhelmingly Positive
DrivingTransportation
Schedule I
2025
Est. copies
≈ 7.8M–12.7M
2.6x vs typical
SteamSpy 10M–20M
Est. revenue
$42.9M–$115.2M after Steam's cut $77.9M–$177.3M before the cut
$19.99
314k reviews
Overwhelmingly Positive
Crusader Kings III
2020
Est. copies
≈ 3.5M–5.8M
SteamSpy 2M–5M
Est. revenue
$48.8M–$131.2M after Steam's cut $88.7M–$201.9M before the cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Supermarket Together
2024
Est. copies
≈ 2.4M–4.0M
SteamSpy 2M–5M
Est. revenue
Free
Free
98k reviews
Very Positive
SimulationOnline Co-Op
Trader of the Night
2022
Est. copies
≈ 521–846
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$6.99
21 reviews
Positive
SimulationEconomy
Song of Farca: Prologue
2021
Est. copies
≈ 5k–8k
SteamSpy 50k–100k
Est. revenue
Free
Free
209 reviews
Very Positive
SimulationDetective
Ostranauts
2026
Est. copies
≈ 80k–129k
SteamSpy 100k–200k
Est. revenue
$437k–$1.2M after Steam's cut $795k–$1.8M before the cut
$19.99
3k reviews
Mostly Positive
Early AccessTop-Down

Sizing up your own game? See what its genre can realistically do before you build it.