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How many copies did Dreadhalls sell?

Estimated copies sold
≈ 12k–20k
$33k–$89k after Steam's cut $60k–$138k before the cut
from 352 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dreadhalls out and predicted the genre from its 8 similar games. Every figure here, including Dreadhalls's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–497k
best case 8.8M (Darkest Dungeon®)
Games like Dreadhalls

The middle of these games

≈ 7k–497k copies

≈ $41k–$4.9M after Steam's cut

from ~350 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Darkest Dungeon® at ≈ 6.7M–10.9M copies, ≈ $46.2M–$124.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 119 reviews in their first month; the spread ran 5 to 8k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (8 of 8) and Perma Death (6 of 8).
The winners
Winners here lead with Turn-Based Combat + Dark Fantasy, priced around $25.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Darkest Dungeon®
2016
Est. copies
≈ 6.7M–10.9M
462x vs typical
SteamSpy 2M–5M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$24.99
162k reviews
Very Positive
Turn-Based CombatDark Fantasy
Golden Krone Hotel
2017
Est. copies
≈ 12k–19k
SteamSpy 20k–50k
Est. revenue
$32k–$85k after Steam's cut $58k–$131k before the cut
$9.99
336 reviews
Very Positive
Traditional RoguelikeTurn-Based
Darkest Dungeon® II
2023
Est. copies
≈ 664k–1.1M
77x vs typical
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$39.99
27k reviews
Mostly Positive
Lunacid
2023
Est. copies
≈ 284k–461k
33x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$13.99
11k reviews
Very Positive
Dungeon CrawlerDark Fantasy
Draft of Darkness
2023
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$37k–$100k after Steam's cut $67k–$154k before the cut
$14.99
363 reviews
Very Positive
Living the Nightmare
2020
Est. copies
≈ 496–806
SteamSpy 50k–100k
Est. revenue
$408–$1k after Steam's cut $742–$2k before the cut
$2.99
20 reviews
Positive
Skeletal Avenger
2021
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$16.99
257 reviews
Very Positive
ExplorationAction Roguelike
Mine
2023
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$243–$654 after Steam's cut $442–$1k before the cut
$0.99
36 reviews
Mixed
Dungeon CrawlerHidden Object

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