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How many copies did Swords of Gurrah sell?

Estimated copies sold
≈ 20k–33k
$84k–$226k after Steam's cut $153k–$347k before the cut
from 821 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Swords of Gurrah out and predicted the genre from its 8 similar games. Every figure here, including Swords of Gurrah's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20k–68k
best case 108k (Until You Fall)
Games like Swords of Gurrah

The middle of these games

≈ 20k–68k copies

≈ $201k–$679k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Until You Fall at ≈ 82k–133k copies, ≈ $564k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 185 reviews in their first month; the spread ran 26 to 2k.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Swordplay (6 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Until You Fall
2020
Est. copies
≈ 82k–133k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$24.99
3k reviews
Very Positive
VRSwordplay
Battle Talent
2023
Est. copies
≈ 31k–51k
SteamSpy 20k–50k
Est. revenue
$173k–$465k after Steam's cut $314k–$715k before the cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
Legendary Tales
2024
Est. copies
≈ 75k–122k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$826k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
3k reviews
Mostly Positive
VROnline Co-Op
Swordsman VR
2020
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$96k–$257k after Steam's cut $174k–$396k before the cut
$19.99
702 reviews
Mixed
VRAction
Warhammer Age of Sigmar: Tempestfall
2021
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
Free
Free
278 reviews
Mixed
VRAction
BRUTALISTICK VR
2024
Est. copies
≈ 44k–72k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$122k–$328k after Steam's cut $222k–$504k before the cut
$9.99
2k reviews
Overwhelmingly Positive
GoreAction
Project Demigod
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$56k–$151k after Steam's cut $102k–$233k before the cut
$19.99
413 reviews
Mostly Positive
VRAction
Clone Drone in the Hyperdome
2024
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$148k–$399k after Steam's cut $270k–$614k before the cut
$19.99
1k reviews
Very Positive
ActionSwordplay

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