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How many copies did Superfighters Deluxe sell?

Estimated copies sold
≈ 109k–177k
$299k–$803k after Steam's cut $543k–$1.2M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Superfighters Deluxe out and predicted the genre from its 8 similar games. Every figure here, including Superfighters Deluxe's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.2M–7.9M
best case 12.0M (People Playground)
Games like Superfighters Deluxe

The middle of these games

≈ 4.2M–7.9M copies

≈ $35.3M–$67.0M after Steam's cut

from ~98k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: People Playground at ≈ 9.1M–14.9M copies, ≈ $25.1M–$67.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Gore (8 of 8) and Violent (8 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $10.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hotline Miami
2012
Est. copies
≈ 8.1M–13.1M
SteamSpy 2M–5M
Est. revenue
$22.2M–$59.6M after Steam's cut $40.3M–$91.7M before the cut
$9.99
128k reviews
Overwhelmingly Positive
Great SoundtrackViolent
People Playground
2019
Est. copies
≈ 9.1M–14.9M
3.2x vs typical
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Hotline Miami 2: Wrong Number
2015
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$16.1M–$43.3M after Steam's cut $29.2M–$66.5M before the cut
$14.99
80k reviews
Very Positive
Great SoundtrackGore
Mortal Kombat 11
2019
Est. copies
≈ 3.3M–5.4M
SteamSpy 2M–5M
Est. revenue
$45.9M–$123.5M after Steam's cut $83.5M–$190.0M before the cut
$49.99
116k reviews
Very Positive
FightingGore
DOOM Eternal
2020
Est. copies
≈ 5.4M–8.7M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.4M after Steam's cut $80.7M–$183.6M before the cut
$29.99
217k reviews
Very Positive
FPSAction
Chivalry: Medieval Warfare
2012
Est. copies
≈ 4.1M–6.7M
SteamSpy 5M–10M
Est. revenue
$28.3M–$76.0M after Steam's cut $51.4M–$116.9M before the cut
$24.99
65k reviews
Very Positive
MedievalMultiplayer
Friday the 13th: The Game
2017
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
77k reviews
Very Positive
HorrorMultiplayer

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