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How many copies did Z Dawn sell?

Estimated copies sold
≈ 8k–14k
$23k–$62k after Steam's cut $42k–$95k before the cut
from 290 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Z Dawn out and predicted the genre from its 8 similar games. Every figure here, including Z Dawn's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–162k
best case 397k (NEO Scavenger)
Games like Z Dawn

The middle of these games

≈ 14k–162k copies

≈ $108k–$1.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: NEO Scavenger at ≈ 303k–492k copies, ≈ $1.2M–$3.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 388 reviews in their first month; the spread ran 17 to 2k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (6 of 8) and Survival (5 of 8).
The winners
Winners here lead with Survival + Post-apocalyptic, priced around $15.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Thea: The Awakening
2015
Est. copies
≈ 184k–299k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
4k reviews
Very Positive
StrategyRPG
Expeditions: Conquistador
2013
Est. copies
≈ 102k–166k
SteamSpy 200k–500k
Est. revenue
$563k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
2k reviews
Mostly Positive
RPGStrategy
NEO Scavenger
2014
Est. copies
≈ 303k–492k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$14.99
5k reviews
Very Positive
SurvivalPost-apocalyptic
The Last Flame
2025
Est. copies
≈ 72k–117k
SteamSpy 200k–500k
Est. revenue
$397k–$1.1M after Steam's cut $721k–$1.6M before the cut
$19.99
3k reviews
Very Positive
Rogue-likeAuto Battler
Sandwalkers
2025
Est. copies
≈ 14k–22k
SteamSpy 200k–500k
Est. revenue
$76k–$203k after Steam's cut $138k–$313k before the cut
$19.99
555 reviews
Mostly Positive
SingleplayerTurn-Based Combat
Curious Expedition 2
2021
Est. copies
≈ 103k–167k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
AdventureSimulation
Myriads: Renaissance
2023
Est. copies
≈ 992–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$9.99
40 reviews
Mostly Positive
StrategyCity Builder
Burned Land
2021
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$9.99
103 reviews
Mixed
4XTurn-Based Strategy

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