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How many copies did 我来自江湖 From Jianghu sell?

Estimated copies sold
≈ 63k–102k
$173k–$464k after Steam's cut $314k–$714k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 我来自江湖 From Jianghu out and predicted the genre from its 8 similar games. Every figure here, including 我来自江湖 From Jianghu's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–1.1M
best case 104.7M (Garry's Mod)
Games like 我来自江湖 From Jianghu

The middle of these games

≈ 17k–1.1M copies

≈ $44k–$12.2M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Garry's Mod at ≈ 79.8M–129.6M copies, ≈ $219.1M–$589.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 5 to 69k.
The genre you'd be entering
Your set
Your set clusters on Martial Arts (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Scroll of Taiwu : Beyond The Dome
2026
Est. copies
≈ 1.7M–2.8M
24x vs typical
SteamSpy 2M–5M
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$14.3M–$38.6M after Steam's cut $26.1M–$59.3M before the cut
$29.99
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RPGMartial Arts
Oriental Dynasty - Silk Road defense war
2023
Est. copies
≈ 16k–25k
SteamSpy under 20k
Est. revenue
$26k–$69k after Steam's cut $47k–$106k before the cut
$5.99
629 reviews
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Garry's Mod
2006
Est. copies
≈ 79.8M–129.6M
438x vs typical
SteamSpy 20M–50M
Est. revenue
$219.1M–$589.2M after Steam's cut $398.4M–$906.5M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Amazing Cultivation Simulator
2020
Est. copies
≈ 585k–951k
8.2x vs typical
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$24.99
24k reviews
Very Positive
SimulationMartial Arts
Gym Simulator 24
2024
Est. copies
≈ 65k–106k
SteamSpy 100k–200k
Est. revenue
$234k–$629k after Steam's cut $425k–$968k before the cut
$12.99
3k reviews
Very Positive
Fight School Simulator
2025
Est. copies
≈ 6k–11k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $32k–$74k before the cut
$9.99
261 reviews
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SimulationMartial Arts
The Last Wulin
2020
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$476–$1k after Steam's cut $866–$2k before the cut
$4.99
14 reviews
Mixed
Life SimBase-Building
The Lost Village
2024
Est. copies
≈ 77k–126k
SteamSpy 500k–1M
Est. revenue
$255k–$687k after Steam's cut $464k–$1.1M before the cut
$11.99
3k reviews
Mostly Positive
Base-BuildingResource Management

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