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How many copies did SailSim sell?

Estimated copies sold
≈ 570–927
$782–$2k after Steam's cut $1k–$3k before the cut
from 23 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SailSim out and predicted the genre from its 8 similar games. Every figure here, including SailSim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 788k–4.1M
best case 78.0M (Euro Truck Simulator 2)
Games like SailSim

The middle of these games

≈ 788k–4.1M copies

≈ $11.3M–$39.9M after Steam's cut

from ~48k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Euro Truck Simulator 2 at ≈ 59.4M–96.6M copies, ≈ $326.7M–$878.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 1k to 38k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Realistic (5 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20.
The era
The games you compared span 2012 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Euro Truck Simulator 2
2012
Est. copies
≈ 59.4M–96.6M
20x vs typical
SteamSpy 10M–20M
Est. revenue
$326.7M–$878.4M after Steam's cut $594.0M–$1351.4M before the cut
$19.99
940k reviews
Overwhelmingly Positive
DrivingTransportation
Session: Skate Sim
2022
Est. copies
≈ 393k–638k
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$39.99
16k reviews
Very Positive
SkateboardingSports
Disney Dreamlight Valley
2023
Est. copies
≈ 612k–994k
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.2M–$27.8M before the cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
American Truck Simulator
2016
Est. copies
≈ 8.1M–13.2M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$44.7M–$120.0M after Steam's cut $81.2M–$184.7M before the cut
$19.99
195k reviews
Overwhelmingly Positive
Automobile SimDriving
SnowRunner
2021
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before the cut
$29.99
56k reviews
Very Positive
SimulationAutomobile Sim
Thief Simulator
2018
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before the cut
$19.99
40k reviews
Very Positive
Abiotic Factor
2025
Est. copies
≈ 1.5M–2.4M
SteamSpy 500k–1M
Est. revenue
$14.0M–$37.5M after Steam's cut $25.4M–$57.7M before the cut
$34.99
58k reviews
Overwhelmingly Positive
SurvivalOnline Co-Op
Police Simulator: Patrol Officers
2022
Est. copies
≈ 568k–922k
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$29.99
23k reviews
Mostly Positive
SimulationCrime

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