wishvane
How many copies did TaliVan sell?
Estimated copies sold
≈ 168–273
$92–$247 net $167–$380 gross
from 7 reviews (7 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left TaliVan out and predicted the genre from its 8 similar games. Every figure here, including TaliVan's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 194k–562k
best case 63.4M (Euro Truck Simulator 2)
The Simulation lane

A solid, mid-sized genre: most sell around 303k copies, with a few that break out far above.

A typical game
≈ 303k copies
≈ $2.3M after Steam's cut
from ~9k reviews
Best case
≈ 63.4M copies
Euro Truck Simulator 2 · ≈ $489.6M after Steam's cut
from 929k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Driving + Transportation, priced around $20.
  • The breakout hits carry Transportation + Moddable + Relaxing; a typical game here doesn't.
  • The games you compared span 2012 to 2026, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2012
Est. copies
≈ 48.3M–78.5M
100x vs typical
SteamSpy 10M–20M
Est. revenue
$265.4M–$713.7M net $482.6M–$1098.0M gross
$19.99
929k reviews
Overwhelmingly Positive
DrivingTransportation +6
2018
Est. copies
≈ 413k–671k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M net $4.1M–$9.4M gross
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight +6
2021
Est. copies
≈ 231k–375k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M net $2.3M–$5.2M gross
$19.99
9k reviews
Very Positive
Early AccessOpen World +6
2025
Est. copies
≈ 113k–184k
SteamSpy 100k–200k
Est. revenue
$936k–$2.5M net $1.7M–$3.9M gross
$29.99
5k reviews
Overwhelmingly Positive
MotocrossSimulation +6
2023
Est. copies
≈ 444k–721k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M net $5.5M–$12.6M gross
$24.99
18k reviews
Mostly Positive
AdventureDriving +6
2021
Est. copies
≈ 1.4M–2.2M
5.9x vs typical
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.0M net $20.3M–$46.2M gross
$29.99
55k reviews
Very Positive
SimulationAutomobile Sim +6
2026
Est. copies
≈ 99k–161k
SteamSpy 200k–500k
Est. revenue
$545k–$1.5M net $991k–$2.3M gross
$19.99
4k reviews
Very Positive
Early AccessAutomobile Sim +6
2021
Est. copies
≈ 183k–297k
SteamSpy 200k–500k
Est. revenue
$753k–$2.0M net $1.4M–$3.1M gross
$14.99
7k reviews
Overwhelmingly Positive
SimulationFlight +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples