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How many copies did Volume sell?

Estimated copies sold
≈ 35k–57k
$192k–$516k after Steam's cut $349k–$793k before the cut
from 715 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Volume out and predicted the genre from its 8 similar games. Every figure here, including Volume's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–3.3M
best case 5.8M (Stray)
Games like Volume

The middle of these games

≈ 1.2M–3.3M copies

≈ $6.1M–$36.8M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stray at ≈ 4.4M–7.2M copies, ≈ $36.3M–$97.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 13k reviews in their first month; the spread ran 2k to 69k.
The genre you'd be entering
Your set
Your set clusters on Cyberpunk (6 of 8) and FPS (4 of 8).
The winners
Winners here lead with Cats + Cyberpunk, priced around $30.
The era
The games you compared span 2007 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Far Cry 3 - Blood Dragon
2013
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$14.99
20k reviews
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FPS1980s
Shadows of Doubt
2024
Est. copies
≈ 440k–715k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
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DetectiveImmersive Sim
Cruelty Squad
2021
Est. copies
≈ 616k–1.0M
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$3.4M–$9.1M after Steam's cut $6.2M–$14.0M before the cut
$19.99
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CapitalismSurreal
METAL GEAR RISING: REVENGEANCE
2014
Est. copies
≈ 5.0M–8.1M
3.2x vs typical
SteamSpy 2M–5M
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$41.0M–$110.3M after Steam's cut $74.6M–$169.8M before the cut
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Great SoundtrackHack and Slash
Deus Ex: Human Revolution - Director's Cut
2013
Est. copies
≈ 1.9M–3.1M
SteamSpy 2M–5M
Est. revenue
$10.4M–$27.9M after Steam's cut $18.9M–$42.9M before the cut
$19.99
30k reviews
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CyberpunkStealth
Deus Ex: Mankind Divided
2016
Est. copies
≈ 1.8M–2.9M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$14.5M–$38.9M after Steam's cut $26.3M–$59.9M before the cut
$29.99
42k reviews
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CyberpunkStealth
Stray
2022
Est. copies
≈ 4.4M–7.2M
6.5x vs typical
SteamSpy 5M–10M
Est. revenue
$36.3M–$97.6M after Steam's cut $66.0M–$150.1M before the cut
$29.99
177k reviews
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CatsAdventure
Deus Ex: Game of the Year Edition
2007
Est. copies
≈ 986k–1.6M
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.4M–$7.8M before the cut
$6.99
16k reviews
Very Positive
CyberpunkRPG

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