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How big is War of Beach?

Estimated owners
≈ 26k–42k
from 529 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left War of Beach out and predicted the genre from its 8 similar games. Every figure here, including War of Beach's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 108k–817k
best case 1.6M (Kingdom Two Crowns)
Games like War of Beach

The middle of these games

≈ 108k–817k copies

≈ $473k–$5.2M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Kingdom Two Crowns at ≈ 1.2M–1.9M copies, ≈ $6.6M–$17.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 312 to 7k.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (6 of 8) and Real Time Tactics (4 of 8).
The winners
Winners here lead with Tower Defense + City Builder, priced around $20.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Toy Soldiers
2012
Est. copies
≈ 94k–154k
SteamSpy 200k–500k
Est. revenue
$260k–$698k after Steam's cut $472k–$1.1M before the cut
$9.99
1k reviews
Very Positive
StrategyAction
Stronghold Crusader HD (2012)
2013
Est. copies
≈ 1.3M–2.2M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$9.8M after Steam's cut $6.6M–$15.1M before the cut
$9.99
21k reviews
Overwhelmingly Positive
MilitaryCity Builder
Creeper World 4
2020
Est. copies
≈ 117k–190k
SteamSpy 200k–500k
Est. revenue
$804k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame
Diplomacy is Not an Option
2024
Est. copies
≈ 312k–507k
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before the cut
$29.99
13k reviews
Very Positive
Real-Time with PauseResource Management
Kingdom Two Crowns
2018
Est. copies
≈ 1.2M–1.9M
4.6x vs typical
SteamSpy 2M–5M
Est. revenue
$6.6M–$17.7M after Steam's cut $12.0M–$27.2M before the cut
$19.99
39k reviews
Very Positive
Tower DefenseMinimalist
AI War 2
2019
Est. copies
≈ 45k–73k
SteamSpy 200k–500k
Est. revenue
$247k–$664k after Steam's cut $449k–$1.0M before the cut
$19.99
2k reviews
Very Positive
Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Bee Island
2023
Est. copies
≈ 42k–68k
SteamSpy 50k–100k
Est. revenue
$115k–$309k after Steam's cut $209k–$475k before the cut
$9.99
2k reviews
Very Positive
Base-BuildingTower Defense

Sizing up your own game? See what its genre can realistically do before you build it.